Supported exports
Choose between editable projects, artwork exports, canvas images, and machine output.
Use File > Export for artwork, File > Save for an editable Beam Bench project, and Save GCode or Save Machine Files for machine output.
| Format | Purpose and limitations |
|---|---|
| SVG | Vector interchange, including supported embedded raster artwork. Useful for sharing designs. |
| DXF | 2D CAD interchange. Curves are approximated; closed path boundaries are retained. |
| Vector artwork for review or interchange. Supported export geometry includes resolved clones and curves. | |
| EPS / AI | Interchange with applications that accept the generated path format. Check the file in the destination application. |
| PNG / JPEG / BMP | Desktop canvas-image exports. These are rendered images, not editable vectors. |
| G-code | Machine-specific planned output. Read G-code output before using it with another sender. |
Artwork formats do not generally preserve Beam Bench layer power, speed, passes, job placement, project notes, or all editable object semantics. Use .lzrproj to keep project state. Rasters and application-specific effects have format-dependent support; compare exports in the receiving application.
CLI vector export
With the desktop app running and its local API enabled:
beambench-cli export svg --path /abs/path/out.svg
beambench-cli export dxf --path /abs/path/out.dxf
beambench-cli export pdf --path /abs/path/out.pdf
beambench-cli export eps --path /abs/path/out.eps
beambench-cli export ai --path /abs/path/out.aiThese commands export the project open in the app. The positional export gcode command loads a project file directly, uses a locally saved machine profile, and applies the shared planning and output checks. It has no live machine position.
Printing
Use File > Print or Ctrl+P to open the Print workflow and choose its output options. Printing is separate from machine output. Do not use the retired Print Black or Print Colors shortcuts from older documentation.