Beam Bench Docs

Preview is slow

Preview takes many seconds (or minutes) to generate. The overlay shows 'Generating preview...' for a long time.

You see

You open Preview or make an edit that invalidates it. The Generating preview... overlay shows for a long time before the actual preview appears.

What is happening

Plan generation is CPU-bound on complex projects. Lots of geometry, complex fills, many small paths, complex boolean operations, these all take time.

Fix

If you have many objects

  • Group objects that always travel together. Smaller object counts plan faster.
  • Convert raster-traced paths to clean vector first (the Trace Image dialog has node-reduction options).
  • Reduce node counts on imported SVGs that have unnecessary detail.

If you have complex fills

  • Coarser scan interval = fewer fill lines = faster plan.
  • Reduce passes (re-run preview to compare).
  • Consider Offset Fill instead of straight Fill, or vice versa, depending on which is faster on your specific shape.

If raster engravings are large or high-resolution

The raster planner has to compute pixels-to-firing-positions for each pixel. Very large or high-DPI images slow this down.

  • Downsample the image to a reasonable size before import (you do not gain quality from resolution beyond your DPI / interval).
  • Reduce the line interval if it is finer than needed.

If the machine has slow acceleration

The plan duration calculation runs faster than expected on a fast machine. If your $120-$122 values are conservative, plans take longer because there are more deceleration segments to compute.

This is a minor effect; not usually the main cause.

If your computer is the bottleneck

  • Close other heavy apps.
  • Reboot if it has been a while.
  • Beam Bench is multi-threaded but not infinitely scalable, a fast single-thread CPU helps preview specifically.

Verify it worked

  • Preview generates in seconds, not minutes.
  • The overlay clears reasonably quickly after edits.

Still stuck?

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